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PopCap Games Company Profile

13:09 EST 8th December 2016 | BioPortfolio

PopCap Games is the leading global developer, publisher and operator of casual video games: fun, easy-to-learn, captivating games that appeal to all ages across PC, mobile, social and other platforms. Based in Seattle, Washington, PopCap was founded in 2000, was acquired by Electronic Arts in 2011, and has a worldwide staff of more than 600 people in Seattle, San Francisco, Vancouver, B.C., Dublin, Seoul, Shanghai and Tokyo. PopCap's games have been downloaded over 1.5 billion times by consumers worldwide, and its flagship franchise, Bejeweled®, has sold more than 50 million units.


News Articles [281 Associated News Articles listed on BioPortfolio]

Teenagers influenced by video games with alcohol, smoking content

Images and references to alcohol and tobacco in popular video games may be influencing UK teens who play the games and the age restriction system is not working, according to a new study.

Teenagers influenced by video games with alcohol and smoking content

Images and references to alcohol and tobacco in popular video games may be influencing UK teens who play the games and the age restriction system is not working, according to a new study.

Video games featuring alcohol and tobacco content may influence adolescents

Images and references to alcohol and tobacco in popular video games may be influencing UK teens who play the games and the age restriction system is not working, according to a new study.

Do Pokémon Go and augmented reality games offer real health benefits?

The combination of augmented reality technology, geocaching, and other novel techniques to create innovative active video games (AVGs) has potential personal and public health implications, as discuss...

Can Lumosity, other ‘brain games’ improve cognition? Exhaustive evaluation says no

Want to be smarter?…If so, don’t count on brain games to help you. That’s the conclusion of an exhaustive evaluation of the scientific literature on brain training games and program...

Do Pokémon Go and augmented reality games offer real health benefits?

The combination of augmented reality technology, geocaching, and other novel techniques to create innovative active video games (AVGs) has potential personal and public health implications, as discuss...

Brain scans show building blocks activate spatial ability in children better than board games

Research has found that structured block-building games improve spatial abilities in children to a greater degree than board games.

Neuroimaging study: Building blocks activate spatial ability in children better than board games

Research from Indiana University has found that structured block-building games improve spatial abilities in children to a greater degree than board games.

Drugs and Medications [0 Results]

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PubMed Articles [147 Associated PubMed Articles listed on BioPortfolio]

#GoAllOut: A Physician's Reflection on Gay Games 9.

The article addresses the author's perspectives on the Gay Games on individual, community and public health. Using the Gay Games motto of "Participation, Inclusion, Personal Best," the author will exp...

Game Maturity Model for Health Care.

This article introduces the Game Maturity Model for the healthcare industry as an extension to the general Game Maturity Model and describes the usage by two case studies of applied health games. The ...

Evolutionary mixed games in structured populations: Cooperation and the benefits of heterogeneity.

Evolutionary games on networks traditionally involve the same game at each interaction. Here we depart from this assumption by considering mixed games, where the game played at each interaction is dra...

Estimating Whether Replacing Time in Active Outdoor Play and Sedentary Video Games With Active Video Games Influences Youth's Mental Health.

The primary objective was to use isotemporal substitution models to estimate whether replacing time spent in sedentary video games (SVGs) and active outdoor play (AOP) with active video games (AVGs) w...

Zika is not a reason for missing the Olympic Games in Rio de Janeiro: response to the open letter of Dr Attaran and colleagues to Dr Margaret Chan, Director - General, WHO, on the Zika threat to the Olympic and Paralympic Games.

Attaran and colleagues in an open letter to WHO expressed their concern about the upcoming Olympic and Paralympic Games in Rio de Janeiro and the threat posed by the Zika epidemic (Attaran 2016). We a...

Clinical Trials [88 Associated Clinical Trials listed on BioPortfolio]

Good Shepherd: Back to Reality Series

The purpose of this study is to determine whether the Back to Reality series video games - Harry's Journey, Harry's Journal, and Pathways to care map - are effective at educating homeless ...

Validation of a Tool for Assessing Gambling Problems Related to the Practice of Poker: the Copenhagen Poker Screen (CHAPS)

If the addiction to games of chance and gambling is a disease of increasing knowledge, the emergence of poker rout evaluation procedures, prevention and treatment usually offered to player...

Modification and Evaluation of the Educational Mobile Games Heroes of Knowledge in Children

The goal of the proposed research is to adapt and rigorously evaluate educational mobile games, designed as a downloadable mobile apps to be played on smartphones or tablets. Investigators...

Virtual Reality and Pain Perception During Exercises for Patients With Chronic Non-specific Low Back Pain

Immersion in a virtual reality environment has been shown to reduce pain during a variety of painful medical procedures, such as wound care for burn patients and dental care. Often, seriou...

Rehabilitation of Visual Attention Following mTBI

The objective of this proposal is to evaluate the effectiveness of rehabilitation for visual attention deficits in U.S. military service members across three programs: Visual Attention and...

Companies [80 Associated Companies listed on BioPortfolio]

PopCap Games

PopCap Games is the leading global developer, publisher and operator of casual video games: fun, easy-to-learn, captivating games that appeal to all ages across PC, mobile, social...

Impressionware srl

Impressionware is a games development company, founded in 2003, with the mission to develop high quality and entertaining mobile games based on well known brands or on original IPs. The company is bor...

Games for Health Project

Games for Health, the leading professional community in the field of health games, brings together the best minds in game development and health care to advance game technologies that improve health a...

Jet Set Sports

Jet Set Sports and its sister company CoSport are leading providers of Olympic Games hospitality packages and Olympic Games event tickets to corporate clientele and the general public. Since 1984, Jet...

Red Hill Studios

Red Hill Studios is an award winning serious games developer that creates interactive games for health, online science games, and immersive museum exhibitions. It also conducts research into new educa...

More Information about "PopCap Games" on BioPortfolio

We have published hundreds of PopCap Games news stories on BioPortfolio along with dozens of PopCap Games Clinical Trials and PubMed Articles about PopCap Games for you to read. In addition to the medical data, news and clinical trials, BioPortfolio also has a large collection of PopCap Games Companies in our database. You can also find out about relevant PopCap Games Drugs and Medications on this site too.

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