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Immersive virtual reality mirror therapy for upper limb recovery following stroke: A pilot study.

08:00 EDT 5th April 2019 | BioPortfolio

Summary of "Immersive virtual reality mirror therapy for upper limb recovery following stroke: A pilot study."

This study was designed to examine the feasibility of immersive virtual reality (VR) mirror therapy for upper limb paresis after stroke using a head-mounted display, and provide preliminary evidence of efficacy.

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Journal Details

This article was published in the following journal.

Name: American journal of physical medicine & rehabilitation
ISSN: 1537-7385
Pages:

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Medical and Biotech [MESH] Definitions

Treatment technique in a virtual environment which allows the participant to experience a sense of presence in an immersive, computer-generated, three-dimensional, interactive environment that minimizes avoidance behavior and facilitates emotional involvement. (from Curr Psychiatry Rep (2010) 12:298)

Using computer technology to create and maintain an environment and project a user's physical presence in that environment allowing the user to interact with it.

The region of the upper limb in animals, extending from the deltoid region to the HAND, and including the ARM; AXILLA; and SHOULDER.

Neurons that fire when an animal acts or observes the same action of another thus coding the motor response. They were originally discovered in the premotor and parietal cortex of the monkey and studies have shown that neurons that have a similar mechanism are present in humans. Mirror neurons are theorized to be related to social cognition.

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