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Correction: Controlling Social Stress in Virtual Reality Environments.

08:00 EDT 11th October 2019 | BioPortfolio

Summary of "Correction: Controlling Social Stress in Virtual Reality Environments."

[This corrects the article
DOI:
10.1371/journal.pone.0092804.].

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Journal Details

This article was published in the following journal.

Name: PloS one
ISSN: 1932-6203
Pages: e0223988

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Medical and Biotech [MESH] Definitions

Treatment technique in a virtual environment which allows the participant to experience a sense of presence in an immersive, computer-generated, three-dimensional, interactive environment that minimizes avoidance behavior and facilitates emotional involvement. (from Curr Psychiatry Rep (2010) 12:298)

Using computer technology to create and maintain an environment and project a user's physical presence in that environment allowing the user to interact with it.

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The conscious portion of the personality structure which serves to mediate between the demands of the primitive instinctual drives, (the id), of internalized parental and social prohibitions or the conscience, (the superego), and of reality.

A personality trait rendering the individual acceptable in social or interpersonal relations. It is related to social acceptance, social approval, popularity, social status, leadership qualities, or any quality making him a socially desirable companion.

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