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Effect of High-intensity Intermittent Games on Cardiorespiratory Fitness and Body Composition in Children

2017-10-18 18:53:11 | BioPortfolio

Published on BioPortfolio: 2017-10-18T18:53:11-0400

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Medical and Biotech [MESH] Definitions

Games designed to provide information on hypotheses, policies, procedure or strategies.

A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223)

Activities or games played by PERSONS WITH DISABILITIES, usually requiring physical effort or skill. The activities or games may be specifically created or based on existing sports, with or without modifications, to meet the needs of persons with physical or intellectual disabilities.

Chemical analysis based on the phenomenon whereby light, passing through a medium with dispersed particles of a different refractive index from that of the medium, is attenuated in intensity by scattering. In turbidimetry, the intensity of light transmitted through the medium, the unscattered light, is measured. In nephelometry, the intensity of the scattered light is measured, usually, but not necessarily, at right angles to the incident light beam.

Depressive states usually of moderate intensity in contrast with major depression present in neurotic and psychotic disorders.

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