Advertisement

Topics

Virtual Reality as Anxiety Management Tool for Generalized Anxiety Disorder

2014-08-27 03:33:27 | BioPortfolio

Summary

Generalized anxiety disorder (GAD) is a psychiatric disorder characterized by a constant and unspecific anxiety that interferes with daily-life activities. Its high prevalence in the general population and the severe limitation it causes in patients affected by it, point out the necessity to find new efficient strategies to treat it. Together with the cognitive-behavioural treatments, relaxation represents a useful approach for the treatment of GAD, but it has the limitation that it is hard to be learned by subjects. To overcome this limitation we propose to use virtual reality to facilitate relaxation process by visually presenting key images to facilitate relaxation and acceptance. The visual presentation of a virtual calm scenario can facilitate patients' practice and mastery of relaxation, making the experience more vivid and real than the one that most subjects can create using their own imagination and memory, and triggering a broad empowerment process within the experience induced by a high sense of presence.

According to these premises, the aim of the present study is to investigate the advantages of using a virtual reality (VR)-based relaxation protocol in reducing anxiety in patients affected by GAD.

The trial is based on a randomized controlled study, including three groups of 15 patients each: (1) the VR group, (2) the non-VR group and (3) the waiting list (WL) group. Patients in the VR group will be taught to relax using a VR relaxing environment and audio-visual mobile narratives; patients in the non-VR group will be taught to relax using the same relaxing narratives proposed to the VR group, but without the VR support and patients in the WL group will not receive any kind of relaxation training. Psychometric and psychophysiological outcomes will serve as quantitative dependent variables, while subjective reports of participants will be used as qualitative dependent variables.

We believe that the use of VR for relaxation represents a promising approach in the treatment of GAD since it enhances the quality of the relaxing experience through the elicitation of the sense of presence. This controlled trial will be able to evaluate the effects of the use of VR in relaxation while preserving the benefits of randomization to reduce bias. Its design takes into account the need for internal and external validity and that the results are attributable to the intervention.

Study Design

Allocation: Randomized, Control: Active Control, Intervention Model: Parallel Assignment, Masking: Open Label, Primary Purpose: Treatment

Conditions

Generalized Anxiety Disorder

Intervention

relaxation with virtual reality (VR), relaxation without virtual reality

Location

Istituto Auxologico Italiano
Milano
Italy
20100

Status

Not yet recruiting

Source

Istituto Auxologico Italiano

Results (where available)

View Results

Links

Published on BioPortfolio: 2014-08-27T03:33:27-0400

Clinical Trials [1100 Associated Clinical Trials listed on BioPortfolio]

Virtual Reality and Relaxation for the Treatment of Generalized Anxiety Disorders: a Comparative Study With Standard Relaxation

The purpose is threefold: Assess the anxiety reduction, the mood positive effect and the rise of quality of life when using methods of relaxation combined with virtual reality with patient...

A Study of the Effectiveness of Virtual Reality Relaxation Combined With Patient-Controlled Analgesia (PCA) Morphine for Those Undergoing Burn Dressing Changes

The purpose of this study is to evaluate whether a sub-population of patients with burn injuries needing dressing changes respond to virtual reality (VR) utilising relaxation themes with i...

Virtual Reality in the Operating Room

This is a randomized, controlled trial designed to investigate whether the use of virtual reality immersive relaxation during hand/arm operations can allow for a relaxing operating room ex...

Immersive Virtual Reality for Neuropathic Pain

Investigating how neuropathic limb pain, including phantom limb pain or complex regional pain syndrome, is affected by virtual reality. While several studies have looked into virtual reali...

Research on Quantification of VR(Virtual Reality) Related Stress and Relaxation

Current virtual reality device makes motion sickness and visual fatigue having limitation for recreation and other clinical approaches. Still there is no standardized quantification of mot...

PubMed Articles [1642 Associated PubMed Articles listed on BioPortfolio]

Factors Affecting Enjoyment of Virtual Reality Games: A Comparison Involving Consumer-Grade Virtual Reality Technology.

This study investigated psychological responses to playing videogames using a virtual reality (VR) head-mounted display (HMD). We also investigated how cybersickness impacts the sense of presence one ...

Augmented reality and virtual reality in the operating theatre status quo und quo vadis.

 Virtual reality (VR) is an artificially simulated environment permitting interaction. On the other hand, augmented reality (AR) is an enhanced version of reality created by the use of technology to...

Exploring Drugbank in Virtual Reality Chemical Space.

The recent general availability of low-cost virtual reality headsets, and accompanying 3D engine support, presents an opportunity to bring the concept of chemical space into virtual environments. Whil...

Narrative and Spatial Memory for Jury Viewings in a Reconstructed Virtual Environment.

This paper showcases one way of how virtual reconstruction can be used in a courtroom. The results of a pilot study on narrative and spatial memory are presented in the context of viewing real and vir...

Real patients in virtual reality: the link between phantom heads and clinical dentistry.

Preclinical training in phantom heads has until now been considered the 'gold standard' for restorative dental education, but the transition from preclinic to the treatment of real patients has remain...

Medical and Biotech [MESH] Definitions

Treatment technique in a virtual environment which allows the participant to experience a sense of presence in an immersive, computer-generated, three-dimensional, interactive environment that minimizes avoidance behavior and facilitates emotional involvement. (from Curr Psychiatry Rep (2010) 12:298)

Using computer technology to create and maintain an environment and project a user's physical presence in that environment allowing the user to interact with it.

A class of drugs that act by selective inhibition of calcium influx through cell membranes or on the release and binding of calcium in intracellular pools. Since they are inducers of vascular and other smooth muscle relaxation, they are used in the drug therapy of hypertension and cerebrovascular spasms, as myocardial protective agents, and in the relaxation of uterine spasms.

Refusal to admit the truth or reality of a situation or experience.

A love or pursuit of wisdom. A search for the underlying causes and principles of reality. (Webster, 3d ed)

More From BioPortfolio on "Virtual Reality as Anxiety Management Tool for Generalized Anxiety Disorder"

Advertisement
Quick Search
Advertisement
Advertisement

 

Relevant Topics

Anxiety Disorders
Anxiety is caused by stress. It is a natural reaction, and is beneficial in helping us deal with tense situations and pressure. It is deterimental when is becomes an excessive, irrational dread of everyday situations. The most common types of anxiety di...

Psychiatry
Psychiatry is the study of mental disorders and their diagnosis, management and prevention.  Conditions include schizophrenia, severe depression and panic disorders among others. There are pharmaceutical treatments as well as other therapies to help...


Searches Linking to this Trial